//AAA::set_filename_relative
//AAA::filename Celt_A.layers_param
layers ( Version 0 )
	{
	active = ON ;
	index_end = "Layer_Z" ;
	index_cur = "Layer_B" ;
	}
//AAA::filename fx_a.grid
bdd_grid ( Version 0 )
	{
	nb_u = 7 ;
	nb_v = 129 ;
	}
//AAA::filename fx_a.sphere
bdd_sphere ( Version 0 )
	{
	nb_u = 96 ;
	nb_v = 48 ;
	}
//AAA::filename fx_a.tri
bdd_tri ( Version 0 )
	{
	transform_point = OFF ;
	scale_factor = 0.01 ;
	translation_x = -0.13862 ;
	translation_y = -0.248257 ;
	vbo_use = ON ;
	draw_file_normal = ON ;
	draw_uv = ON ;
	tex_change = "FROM_MTL" ;
	draw_mtl_offset = 19 ;
	model_filename = "%media%/Aqua/3D/requin/requin_neutre.obj" ;
	clipping = OFF ;
	}
//AAA::filename fx_a00.def
def_path ( Version 0 )
	{
	active = ON ;
	channel = 1 ;
	offset_axe = 8.78852 ;
	scale_axe = 0.0539898 ;
	}
//AAA::filename fx_a01.def
def_turb ( Version 0 )
	{
	active = ON ;
	harmonique_nb = 3 ;
	axe = "Y" ;
	offset_x = 0.001 ;
	strenght = 0.25 ;
	offset = 0.5 ;
	phase = 3.55473 ;
	phase_speed = 0.191713 ;
	}
//AAA::filename fx_a.ren
rendering ( Version 1 )
	{
	clockwise = ON ;
	cull = "FRONT" ;
	light = ON ;
	primitive = "QUAD_STRIP" ;
	depth = ON ;
	normal_red = 0 ;
	}
//AAA::filename fx_a.map
mapping ( Version 0 )
	{
	tex_mode = "REFLECTION" ;
	tex_axe = "Z" ;
	tex_wrap_u = "REPEAT" ;
	tex_wrap_v = "REPEAT" ;
	tex_wrap_w = "REPEAT" ;
	}
//AAA::filename fx_a.texturing
texturing ( Version 0 )
	{
	}
//AAA::filename fx_a.texturing.tex_unit_1
texture_unit ( Version 0 )
	{
	bank_2d = 14 ;
	bind_2d = 13 ;
	}
//AAA::filename fx_a.texturing.tex_unit_2
texture_unit ( Version 0 )
	{
	bank_2d = 13 ;
	bind_2d = 30 ;
	}
//AAA::filename fx_a.texturing.tex_unit_2.map
mapping ( Version 0 )
	{
	tex_wrap_u = "MIRRORED_REPEAT" ;
	tex_wrap_v = "MIRRORED_REPEAT" ;
	}
//AAA::filename fx_a.texturing.tex_unit_3
texture_unit ( Version 0 )
	{
	bank_2d = 12 ;
	bind_2d = 21 ;
	}
//AAA::filename fx_a.texturing.tex_unit_3.map
mapping ( Version 0 )
	{
	tex_implicit = OFF ;
	tex_factor = 10 ;
	tex_wrap_u = "REPEAT" ;
	tex_wrap_v = "REPEAT" ;
	}
//AAA::filename fx_a.model
model ( Version 0 )
	{
	axe_object = "Y" ;
	size_u = 0.25 ;
	size_v = 8 ;
	size_axe = 0.25 ;
	}
//AAA::filename fx_a.colt
color ( Version 0 )
	{
	global_green = 0.223414 ;
	}
//AAA::filename fx_a.lights_switch
lights_switch ( Version 0 )
	{
	light_switch_4 = ON ;
	}
//AAA::filename fx_a.transfo_trs1
transfo_trs ( Version 0 )
	{
	active = ON ;
	rotate = ON ;
	rotate_x = 0.5 ;
	rotate_z = 0.5 ;
	scale = ON ;
	scale_factor = 0.0625 ;
	}
//AAA::filename fx_a.layer
layer ( Version 0 )
	{
	active = ON ;
	use_rendering = ON ;
	use_mapping = ON ;
	use_shading = "CURRENT" ;
	material_front = 0 ;
	material_back = 1 ;
	material_use_color_face = "FRONT" ;
	material_use_color_dst = "Diffuse" ;
	use_lights_switch = ON ;
	bank_2d = 14 ;
	bind_2d = 12 ;
	}
//AAA::filename fx_b.shading
shading ( Version 0 )
	{
	active = ON ;
	vertex_bind = 144 ;
	vu_float_01 = 0.0952616 ;
	vu_float_02 = 10.4974 ;
	vu_float_03 = 0.0785903 ;
	vu_float_04 = 0.837352 ;
	vu_float_05 = -0.296054 ;
	vu_int_01 = 1 ;
	vu_01_r_x = 5.71274 ;
	vu_01_g_y = 2.25705 ;
	vu_01_b_z = 5.83895 ;
	vu_02_r_x = 5.72057 ;
	vu_02_g_y = 2.16514 ;
	vu_02_b_z = 5.86178 ;
	vu_03_r_x = 5.71778 ;
	vu_03_g_y = 2.0707 ;
	vu_03_b_z = 5.87372 ;
	vu_04_r_x = 5.70683 ;
	vu_04_g_y = 1.97613 ;
	vu_04_b_z = 5.8769 ;
	vu_05_r_x = 5.68855 ;
	vu_05_g_y = 1.88283 ;
	vu_05_b_z = 5.87179 ;
	vu_06_r_x = 5.66246 ;
	vu_06_g_y = 1.79236 ;
	vu_06_b_z = 5.85741 ;
	vu_08_g_y = 1 ;
	geometry_bind = 3 ;
	geometry_reload_trig = ON ;
	geometry_input_type = "POINTS" ;
	geometry_output_type = "POINTS" ;
	geometry_vertices_out = 32 ;
	gu_float_01 = 1 ;
	gu_float_02 = 512 ;
	gu_float_04 = 0.635875 ;
	fragment_bind = 144 ;
	fu_float_01 = 1 ;
	fu_float_02 = 1 ;
	fu_float_03 = 0.8 ;
	fu_float_04 = 1 ;
	fu_float_05 = 1 ;
	fu_01_r_x = 0.810964 ;
	fu_01_g_y = 0.531545 ;
	fu_02_g_y = 0.580484 ;
	fu_02_b_z = 0.336524 ;
	}
//AAA::filename fx_b.colt
color ( Version 0 )
	{
	name_symbo = "zobi" ;
	global_blue = 0 ;
	}
//AAA::filename fx_b.layer
layer ( Version 0 )
	{
	active = ON ;
	use_bdd = "update_and_draw" ;
	bdd = "EXTERNAL" ;
	use_texturing = "CURRENT" ;
	use_shading = "Owner" ;
	bank_2d = "CURRENT" ;
	bind_2d = "CURRENT" ;
	}
//AAA::filename fx_c.sphere
bdd_sphere ( Version 0 )
	{
	center_y = 0.953106 ;
	}
//AAA::filename fx_c.tri
bdd_tri ( Version 0 )
	{
	transform_point = OFF ;
	scale_factor = 0.01 ;
	vbo_use = ON ;
	draw_file_normal = ON ;
	draw_uv = ON ;
	tex_change = "FROM_MTL" ;
	draw_mtl_offset = 19 ;
	model_filename = "%media%/Aqua/ACD/Maa/FishBaseS3.obj" ;
	clipping = OFF ;
	}
//AAA::filename fx_c.layer
layer ( Version 0 )
	{
	active = ON ;
	use_bdd = "update_and_draw" ;
	bdd = "bdd_tri" ;
	use_texturing = "CURRENT" ;
	use_shading = "CURRENT" ;
	bank_2d = "CURRENT" ;
	bind_2d = "CURRENT" ;
	}
//AAA::filename fx_d.grid
bdd_grid ( Version 0 )
	{
	nb_u = 4 ;
	nb_v = 8 ;
	nb_axe = 4 ;
	}
//AAA::filename fx_d.ren
rendering ( Version 1 )
	{
	front_mode = "LINE" ;
	primitive = "QUAD_STRIP" ;
	}
//AAA::filename fx_d.model
model ( Version 0 )
	{
	axe_object = "Y" ;
	size_u = 0.5 ;
	size_v = 2 ;
	size_axe = 0.5 ;
	}
//AAA::filename fx_d.layer
layer ( Version 0 )
	{
	active = ON ;
	use_bdd = "update_and_draw" ;
	bdd = "bdd_grid" ;
	use_model = ON ;
	use_rendering = ON ;
	use_shading = "CURRENT" ;
	}
